Kirby franchise director Shinya Kumazaki explains that while the intent for games like Kirby and the Forgotten Land is to be approachable but also give a sense of achievement, the final boss of Forgotten Land might have been just a bit too tricky.
Kirby franchise director Shinya Kumazaki explains that while the intent for games like Kirby and the Forgotten Land is to be approachable but also give a sense of achievement, the final boss of Forgotten Land might have been just a bit too tricky.